Welcome to Avatar art contest! Avatar is an international event that goes beyond single resource. We thought it would be great to gather artists from all over the world to fight creative task together. We really want to turn it into a remarkable, exciting and fun event so we've invited an amazing group of artists to our judges' panel and partnered up with some great sponsors!
Avatar or Avatara is the Sanskrit word which literally means "descent" and usually implies a deliberate descent from higher spiritual realms to lower realms of existence for special purposes. It often translates into English as incarnation.
In our case, we encourage artists to imagine they were born on another planet, or in another world? What would it looks like, what kind of society and technology would they have? Would it be a totally futuristic, alien realm or maybe something primitive and close to nature? Imagine a world you'd like to live in and tell us about it. We'd like to see not just alien vistas but images with a story!
You are free to create any life form for your character, just make sure it has some charisma and personality. You can create a female character if you're a man and vice versa - it's up to you.
Use your imagination while creating your world. Put some thoughts into its atmosphere, gravity, eco system and so on.
Finally, put some story behind your image. It could be something simple like a still life shot or an epic or historic moment from the life of your universe. Be creative!

Final image Sample (Artwork by Ruan Jia)
For 2D category you can use any 2D software package (Corel Painter, Adobe Photoshop etc.) and/or any traditional mediums like color pencils, acrylics, or oil paints to create the final image.
For 3D category you can use any 3D software for modeling and rendering. For post-processing you can use any compositing software (Apple Shake, Eyeon Digital Fusion, Adobe After Effects etc.). To clarify things, you must provide a clean render ("as is") without any post-production effects in a WIP sheet (see WIP Sheet section for further details).
For the comic (catroon) style category you can use any 2D/3D software package and/or any traditional mediums like color pencils, acrylics, or oil paints to create the final image.
All entrants are required to provide the following:
For the judging stage we accept submissions as .JPG files at 72dpi - screen resolution - at approx. 800-1000 pixels wide. All submitted images must, however, be available in print resolution: 300dpi - print resolution - at approx. 3000-4000 pixels wide, or above.
As a guideline, here are the ideal sizes for your images, at print resolution:
These are given as guidelines. To be safe, paint or render images that are larger than specified.
WIP sheet is a compilation of images showcasing your creative process, from initial sketches or 3D pre-viz. renders to the final image.

Sample WIP sheet (Artwork by Ruan Jia)
All WIP images should be saved in print resolution (see Final Image Size section) wherever possible; we understand that screen shots can only be grabbed at 72dpi, so we simply ask that all of WIP images are as large as possible. For the judging stage, it is only necessary to submit screen resolution versions of your WIP sheets (see Final Image Size section).
We want this contest to benefit a large group of artists. To maximize your creative experience, we encourage you to participate in online community hosted by 3DTotal (for english-speaking artists) or CreatureDesign.org and CGFight.com (for russian-speaking artists):
For your final image submission, you must provide the following information:
The competition will run from December 08, 2008 with the deadline set on March 08, 2009 23:59:59 GMT.
All images, including concepts, sketches, 3D assets, etc. must be made specifically for this contest.
No teams or groups - everything must be made by one person.
Keep gore and nudity to a decent level, no explicit scenes and violence.
All winners are required to cooperate in making an interview about themselves and their work, and provide detailed "making of" articles accompanied by high-resolution work in progress stills for 3DCreative and/or 2DArtist Magazine after the competition.